These specific prohibitions are actually now irrelevant since technology has moved through several cycles since the original suits and counter-suits were filed in 2011. Samsung says it doesn't use two of these three features any longer, and that it uses the third in only one product. However, the size of any monetary award will be affected by the historical sales of all devices held to violate those patents. But the implications go well beyond the specifics of these features and prohibitions. In all multi-component devices, certain features are basic and integral to their function and design. To take an example, any passenger or commercial vehicle compliant with modern safety standards must possess airbags and anti-lock braking systems. If those features are under patent, there has to be a regulatory framework under which patent holders can license such patents out to all manufacturers either immediately or over an agreed time frame. This is needed in order to foster healthy competition and allow for consumer choice, while also ensuring that patents are respected and research and development efforts receive a return on investment.
The design of a modern smartphone or tablet involves licensing multiple patents owned by many different multinationals. Certain features, such as slide-to-unlock in this case, might not be essential to the actual function of the device but would surely influence consumer choice. If the patent-holder of such a feature refuses to license, an absurdly monopolistic situation might be created. This is why Google, HTC, LG Electronics, and so on were among the companies backing Samsung and they all argued in a joint filing to the court that a judgement like this could allow the patent owner "to unfairly leverage patents for competitive gain."
This judgement sets a precedent which could conceivably be cited to pull devices out of the market. While intellectual property rights surely require strong protection, it would be troubling if companies could establish monopolies on the basis of a few patents and a complete refusal to license. That would add new dimensions to "patent trolling". In terms of corporate rivalry and competition, too, it is an interesting situation. Consumer electronics and information technology are fiercely competitive, interlinked sectors where success is driven by intellectual property. Physical devices and software cannot be made, or improved upon, without recourse to licensing of patents held by many different entities. That leads to "coopetition" - where competitors must also cooperate and be collaborators. So, even as they fought a bitter battle across a dozen legal jurisdictions, Apple and Samsung continued to have a business relationship. The duo has now agreed to bury the hatchet in most parts of the world but they continue to duel in the US courts. Hopefully this particular case doesn't lead to a narrowing of consumer choice, without of course undermining research and development efforts.
You’ve reached your limit of {{free_limit}} free articles this month.
Subscribe now for unlimited access.
Already subscribed? Log in
Subscribe to read the full story →
Smart Quarterly
₹900
3 Months
₹300/Month
Smart Essential
₹2,700
1 Year
₹225/Month
Super Saver
₹3,900
2 Years
₹162/Month
Renews automatically, cancel anytime
Here’s what’s included in our digital subscription plans
Exclusive premium stories online
Over 30 premium stories daily, handpicked by our editors


Complimentary Access to The New York Times
News, Games, Cooking, Audio, Wirecutter & The Athletic
Business Standard Epaper
Digital replica of our daily newspaper — with options to read, save, and share


Curated Newsletters
Insights on markets, finance, politics, tech, and more delivered to your inbox
Market Analysis & Investment Insights
In-depth market analysis & insights with access to The Smart Investor


Archives
Repository of articles and publications dating back to 1997
Ad-free Reading
Uninterrupted reading experience with no advertisements


Seamless Access Across All Devices
Access Business Standard across devices — mobile, tablet, or PC, via web or app
