“Our revenues have only gone up after the game was taken away,” said Rohit Jagasia, the founder of Revenant Esports, whose teams play a range of titles and announced a sponsorship deal from sportswear brand Puma in October.
The industry, excluding real money gaming, is expected to grow to $4 billion by the fiscal year ending March 2027, from $1.1 billion in 2022, according to gaming focused venture capital fund Lumikai. India was the largest consumer of mobile games in the world this fiscal year, topping China and the US with 15 billion downloads, it said.
Investor interest remains strong, even after the government action against Battlegrounds, said Lumikai’s founding general partner Salone Sehgal. “Investors care about the long-term picture, and that is still intact,” she said.