Behaviorism is the predominant theory on which most of the teaching and learning processes have been based since the 1960s. Its basic premise is that behaviour can be predicted and controlled and if teachers provided the correct stimuli, students will learn. However, after years of implementation, behaviorism could not produce the desired effects within the complex context of the classroom and teachers were also left feeling cheated by a system that blamed them for students' failure to learn.
Following vast research on different strategies of imparting knowledge, constructivism has emerged as the largely accepted theory of learning. According to the constructivist theory students learn from being active learners in collaborative settings and from constructing ideas and concepts based on their prior knowledge and experiences. Constructivist theory places the student at the center of the learning experience and focuses on knowledge construction, not reproduction. Whereas in traditional classrooms knowledge is inert, in a constructivist classroom it is an active and interactive process.
In the traditional mode of instruction, student concentration is found to decline after 10-15 minutes during lectures and class participation is often unbalanced in favor of the most knowledgeable students who are most willing to respond in front of their peers. One of the core strategies in constructivist classrooms is to promote student participation and collaborative learning. Students assist each other in understanding content and this helps broaden their perspectives on issues or problems. This also increases student retention and limits anxiety. Collaborative learning provides for improvement of social interaction skills, greater acceptance of others, and a greater sense of "community" in the class. This also develops confidence, respect for others, etiquettes and social skills among learners. This is particularly true for college goers.
Some collaborative activities that can be done in the classroom are: (1) Experimentation where students individually perform an experiment and then come together as a class to discuss the results; (2) Field trips by students that allow them to put the concepts and ideas discussed in class in a real-world context; (3) Working together on research projects in which students research a topic in groups of two-four and then present their findings to the class; (4) Making or editing films and then presenting and discussing them to provide an audio-visual dimension into the learning experience.
As we look at ways to dramatically enhance education in this millennium, we must engage our students in ways that make them capable of dealing with complex problems in imaginative ways.
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