In Japan, virtual reality has been gaining attention with an increase in the number of companies, particularly those expanding into the entertainment and service fields.
This amusement arcade game is virtual reality machine that stimulates not only visual and auditory senses, but adds aroma and feeling to stimulate the five human senses.
It has a variety of sensory functions such as a 3D multifunctional seat to generate a feeling of action, a fragrance function to create a realistic aroma, a touch function that creates unexpected surprises, a wind motion function that generates a feeling of space unfolding before your eyes, a hot and cold function to generate a feeling of temperature change in the environment, and a mist function to create the feeling of rain or moisture in the climate.
The company has plans to distribute roughly 1000 machines worldwide, to develop new markets, and sees new possibilities in the amusement arcade business via virtual reality.
This game, which combines virtual reality, motion capture and mini drone consists of multiple infrared cameras to capture the motion of markers attached to the objects to measure, such as people or drones, which then convert 3D positions into virtual reality.
Local content production companies in Kyoto have developed many of the virtual reality contents unique to Kyoto, the most popular tourist spot in Japan.
Virtual experiences of gardens, festivals or various seasons are made possible because of a virtualisation of a tourist attraction, which is a good way to attract tourists also.
"By taking this with you overseas, you can introduce such places and things of Kyoto. For instance, gardens in Kyoto so called Karesansui(Dry Landscape) has impressive features. There will be an audio guide in it to explain why. Also, you can have an art experience like calligraphy on the wall suddenly jumps out in a tearoom. You can develop a story when chasing a bowl floating in the air, etc. There was a request of bringing floats of Kyoto's Gion festival to France. It is very difficult to transport. But it was possible to bring the VR data there and let people experience it," said Masahiko Murakami, CEO, Skeleton Crew Studio Inc.
This new technology is sure to make the tourist experience more fun and interesting.
Disclaimer: No Business Standard Journalist was involved in creation of this content
You’ve reached your limit of {{free_limit}} free articles this month.
Subscribe now for unlimited access.
Already subscribed? Log in
Subscribe to read the full story →
Smart Quarterly
₹900
3 Months
₹300/Month
Smart Essential
₹2,700
1 Year
₹225/Month
Super Saver
₹3,900
2 Years
₹162/Month
Renews automatically, cancel anytime
Here’s what’s included in our digital subscription plans
Exclusive premium stories online
Over 30 premium stories daily, handpicked by our editors


Complimentary Access to The New York Times
News, Games, Cooking, Audio, Wirecutter & The Athletic
Business Standard Epaper
Digital replica of our daily newspaper — with options to read, save, and share


Curated Newsletters
Insights on markets, finance, politics, tech, and more delivered to your inbox
Market Analysis & Investment Insights
In-depth market analysis & insights with access to The Smart Investor


Archives
Repository of articles and publications dating back to 1997
Ad-free Reading
Uninterrupted reading experience with no advertisements


Seamless Access Across All Devices
Access Business Standard across devices — mobile, tablet, or PC, via web or app
