The user can specify the shape, size and number of legs for the robotic creature, using intuitive editing tools to interactively explore design alternatives.
The system developed by Disney Research and Carnegie Mellon University in US also ensures that the resulting design is capable of moving as desired and not falling down; it even enables the user to alter the creature's gait as desired.
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"Our new design system can bridge this gap and should be of great interest to technology enthusiasts and the maker community at large," said Gross.
"We aim to reinvent the way in which personal robotic devices are designed, fabricated, and customised according to the individual needs and preferences of their users," said Stelian Coros, a former Disney research scientist who is now an assistant professor of robotics at Carnegie Mellon.
The design interface features two viewports - one that enables editing of the robot's structure and motion and a second that displays how those changes would likely alter the robot's behaviour.
The user can load an initial, skeletal description of the robot and the system creates an initial geometry and places a motor at each joint position.
The user can then edit the robot's structure, adding or removing motors, or adjusting their position and orientation.
The system takes over much of the non-intuitive and tedious task of planning the motion of the robot. The user nonetheless is able to adjust the robot's footfall pattern and stylistic elements of its motion.
The researchers developed an efficient optimisation method that uses an approximate dynamics model to generate stable walking motions for robots with varying numbers of legs.
In contrast to conventional methods that can require several minutes of computation time to generate motions, the process takes just a few seconds, enhancing the interactive nature of the design tool.
Once the design process is complete, the system automatically generates 3D geometry for all body parts, including connectors for the motors, which can then be sent to a 3D printer for fabrication.
The researchers designed and built two four-legged robots using the design system and found that the overall motions of the prototypes were consistent with the behaviours predicted by their simulation.
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