Pokemon Go improves physical activity among adults who use the game, but the effect is moderate and not sustained over time, researchers said.
Results show that the daily average steps during the first week of installation increased by 955 additional steps - equivalent to half of the World Health Organisation's (WHO) recommendation for physical activity per week.
Also Read
Pokemon GO is an augmented reality game that projects graphics onto the real world using smartphones, and has been downloaded over 500 million times since its launch in July this year.
It has been suggested that the game can increase physical activity and promote public health, because it incentivises walking. However, these claims are based on anecdotal evidence.
So researchers from Harvard University, co-led by Katherine Howe, Christian Suharlim and Peter Ueda, set out to determine whether playing the game had any effect on physical activity among young adults in the US.
They conducted an online survey of 1,182 participants, aged 18-35, who used smartphones, during August 2016.
In total, 560 (47.4 per cent) of the participants reported playing Pokemon GO at "trainer level" of five or more, which is reached after walking for around two hours.
Data was analysed from automatically recorded step count from the participants' phones and used to estimate the change in daily steps after installation of the game.
The findings show the daily average steps during the first week of installation increased by 955 additional steps.
Assuming steps of 0.8 metre at a pace of four kilometres per hour, the change would translate into 11 minutes of additional walking daily - around half of the WHO's recommendation of 150 or more minutes weekly.
However, the number of steps gradually decreased over the following five weeks, and by the sixth week the number had returned to pre-installation levels.
The results remained the same even after accounting for a number of factors that may have influenced the findings, such as age, sex, race, weight status, and walkability of the area of residence.
"Our results indicate that the health impact of Pokemon GO might be moderate. Even if smaller amounts of physical activity might also be important for health outcomes, the increase in steps from Pokemon GO, as with many physical activity interventions, was not sustained over time," researchers said.
The study was published in The BMJ.
You’ve reached your limit of {{free_limit}} free articles this month.
Subscribe now for unlimited access.
Already subscribed? Log in
Subscribe to read the full story →
Smart Quarterly
₹900
3 Months
₹300/Month
Smart Essential
₹2,700
1 Year
₹225/Month
Super Saver
₹3,900
2 Years
₹162/Month
Renews automatically, cancel anytime
Here’s what’s included in our digital subscription plans
Exclusive premium stories online
Over 30 premium stories daily, handpicked by our editors


Complimentary Access to The New York Times
News, Games, Cooking, Audio, Wirecutter & The Athletic
Business Standard Epaper
Digital replica of our daily newspaper — with options to read, save, and share


Curated Newsletters
Insights on markets, finance, politics, tech, and more delivered to your inbox
Market Analysis & Investment Insights
In-depth market analysis & insights with access to The Smart Investor


Archives
Repository of articles and publications dating back to 1997
Ad-free Reading
Uninterrupted reading experience with no advertisements


Seamless Access Across All Devices
Access Business Standard across devices — mobile, tablet, or PC, via web or app
)