PlaySuper will launch a hyper-personalised in-game store allowing integration without requiring updates
Seven out of 10 industry stakeholders and company leaders believe that local themes, languages, and culturally resonant content may determine the success of Indian games in 2025
Epic Games will launch a program to offer free games on its mobile store, starting with titles such as "Bloons TD 6" and "Dungeon of the Endless: Apogee"
More than 330 companies had applied to the programme, which was launched in October 2024
Real money gaming firms-backed Skill Online Games Institute (SOGI) has demanded that the government levy 28 per cent GST on platform fees instead of on deposit for gaming companies in India, to prevent offshore platforms from taking advantage of significant tax arbitrage. The demand comes ahead of the 55th meeting of the GST Council in Jaisalmer, Rajasthan on Saturday. In an interview with PTI, Amrit Kiran Singh, President of SOGI, said the online gaming industry is in a nascent stage and the government and industry need to work together to harness the full positives of this industry for the economy and country. "SOGI has approached the Indian government to put forward its recommendations that will allow India to harness the full potential of this huge industry for creating jobs and contributing to its GDP while simultaneously mitigating negative aspects of such as addiction," he said. Starting October 1, 2023, deposits on online gaming platforms and casinos attracted 28 per cent G
While some firms have already received tax demands, gaming industry bodies are lobbying to prevent aggressive enforcement actions until the Supreme Court resolves the matter
Regardless of The Matrix, Nick Bostrom, Elon Musk, or the peculiarities of quantum physics, we might still be living in "base reality."
Gaming and sports media firm Nazara Technologies' board has approved five investments worth Rs 196 crore, including 100 per cent acquisition of stake in Sportskeeda owner firm Absolute Sports, the company said in a regulatory filing on Monday. Of the total Rs 196 crore, Nazara will invest Rs 148 crore in existing subsidiaries, including Sportskeeda, Nodwin Gaming, and Datawrkz, to increase its ownership in them and support their growth. The company will invest Rs 69 crore to purchase shares arising from exercise of ESOPs from the Sportskeeda management to increase its stake to 100 per cent in the company, making it a wholly owned subsidiary. Nazara Technologies board approved investment of Rs 64 crore in its subsidiary Nodwin Gaming. The investment will be done through subscription of optionally convertible preference shares. The funds will support Nodwin's expansion, enhance its intellectual properties (IPs), and strengthen its footprint in emerging markets, according to the ...
In a regulatory filing on November 27, Nazara's board approved the allotment of 8,959,728 shares at an issue price of Rs 954.27 a share
Average weekly time spent on online games soars 30%. Over 44% of gamers are now women, up from 41% the previous year, playing casual mobile games
India is emerging as a "good opportunity market" in the gaming business for the consumer electronic major Sony, its India Managing Director Sunil Nayyar said. The company has reported "phenomenal growth" in the gaming business in FY24, with the robust performance of PlayStation 5 and its software peripherals. Sony India's PlayStation dominates the console operating gaming system market here with around 95 per cent market share and has almost doubled its revenue in FY 2023-24 from the segment. However, now, it expects a moderation in the growth rates because of the high base, Nayyar said. "Now, the base is very high because we almost achieved the double business last year. So this year, we intend to have modest growth, but we are developing the gaming business market in the country, including software development and peripherals etc," the Sony India MD told PTI. Sony India last week filed its annual returns to report over 50.1 per cent growth from its 'other business' segment at Rs
Two such games launched in October alone as the industry tackles 28 per cent GST
Prime Minister Narendra Modi on Sunday spoke about the cyber crime of "digital arrests", noting that it has hit all sections of society and urging people to adopt the mantra of "stop, think and take action" when faced with such a scam. In his 'Mann ki Baat' broadcast, Modi said probe agencies are working with states to deal with the issue but added that awareness is essential in protecting oneself from this crime. The prime minister played a representative video to show how such criminals pose as probe agency officials to prey on people's fear after gathering detailed information about their potential victims. He said, "Beware of Digital Arrest frauds.No investigative agency will ever contact you by phone or video call for such an investigation." Modi asked people to dial 1930 to connect with national cyber helpline or connect with its portal and also inform police about such a crime. They should record such conversations and also take screenshots, he said touching on the crime wh
Citing the popularity of Indian animated series such as 'Chhota Bheem', 'Hanuman' and 'Motu-Patlu', Prime Minister Narendra Modi on Sunday said India is on the way to ushering in a new revolution in the world of animation and urged the people to take the resolve of making the country a global animation powerhouse. In his monthly Mann Ki Baat radio broadcast, he said India's animation characters and movies, on account of content and creativity, are being loved all over the world. "You must remember the days when 'Chhota Bheem' started airing on TV.Children can never forget that; there was so much excitement about 'Chhota Bheem'! You would be surprised that today 'Dholakpur ka Dhol' attracts children not only in India but also in other countries. Similarly, our other animated serials such as 'Krishna', 'Hanuman', 'Motu-Patlu' also have a fan-following all over the world," the prime minister said. "You might have noticed that from the smartphone to the cinema screen, gaming console to
MPL's India revenues increased by more than 35 per cent to roughly $88 million for FY24
Calling Karnataka the "innovation and skilling capital of the country," he also highlighted the various centres for animations, visual effects etc., which have been set up in the state
Will be sent to Meity for feedback to be added to 2nd draft
Companies in the social and casual gaming sector earned Rs 13,800 crore in 2023 and are expected to reach Rs 36,600 crore in topline in the next five years
The program will provide mentorship, masterclasses, networking, and funding opportunities, along with credits worth $500,000 from over 30 technology partners
Also announces the launch of the company's rummy fest, A23 Rummy Maha Mela, with a Rs 100 crore prize pool from October 5