The gaming industry is likely to add one lakh new jobs by 2022-23, across domains, including programming, testing, animation and design, according to a report. The sector is likely to grow by 20-30 per cent and add one lakh direct and indirect new jobs by FY23, TeamLease Digital said in a report - Gaming: Tomorrow's Blockbuster. Currently, the sector directly employs about 50,000 people of which 30 per cent of the workforce are programmers and developers. Over the next year, the sector will add new jobs across domains like programming (game developers, unity developers), testing (games test engineering, QA lead), animation (animators), design (motion graphic designers, virtual reality designers), artist (VFX and concept artists) and other miscellaneous roles (content writers, gaming journalists, web analyst). From a salary perspective, the highest-paying profiles in the gaming industry include game producers (Rs 10 lakh per annum), game designers (Rs 6.5 LPA), software engineers (R
As more and more people play games on high-end smartphones, including millions in India, chip major Qualcomm has doubled down on making 'Elite Gaming' more immersive and sound more alive
Industry expected to attract Rs 780 crore in foreign investment, says TeamLease Digital report
In the initial stage, both companies will try to develop a framework that will enable them to share, collect, and tag data while safeguarding user privacy
The India Media & Entertainment industry is estimated to be valued between USD 2729 billion in 2022 and is poised to grow to USD 5565 billion by 2030, said a report. The industry, which had witnessed some setbacks during the pandemic, is back to its pre-Covid growth story, said a joint report by the industry body CII and BCG. "With the industry witnessing strong growth tailwinds, it is poised to grow to USD 5565 billion by 2030 with a potential to reach USD 6570 billion, driven by growth in OTT and gaming," said the report titled "Shaping the future Of Indian M&E". The report highlights the role of some media segments, particularly OTT platforms and said the sector has witnessed rapid changes fueled by "accelerated technological progress and evolving consumer behaviours". According to the report, the digital video & gaming segment is leading the "boom" with an over 40 per cent of total media consumption in 2022 backed by growth in internet and smartphone penetration. Now ..
The Atari partnership builds on Reliance's expansion to provide investment, consultancy and Live Ops support for development studios around the world
The latest premium mobile platform called Snapdragon 8 Gen 2 is another step towards realising his dream that aims to reinvent premium mobile gaming in the metaverse era
Two-judge bench dismisses review petition seeking to reopen and review an earlier SC order relating to a 2017 Punjab and Haryana HC decision ruling fantasy sports to be a game of skill
Ray tracing uses lighting techniques to bring more realism in video games. By using algorithms, this technology traces and imitates the path of light that it would take in real world
Nintendo said that the partnership will "strengthen the digitalisation" of its business which has already been incredibly successful for the company
The new graphics cards are the world's first gaming graphics cards to feature an advanced AMD chiplet design
Country has 507 million gamers and more than 900 companies in the sector
For a more customised feel, the VR2 also includes an integrated vent for extra air flow and a lens adjustment dial
The law panel has informed the group of Ministers (GoM) that a clear definition will clear confusion and reduce scope for multiple litigations
Will largely focus on entrepreneurs aspiring to build disruptive ventures in online gaming, digital marketing, digital content, sports tech, eSports, blockchain tech and analytics
Spry Fox has joined the streaming platform to become its sixth in-house games studio, Netflix said in a blogpost
The most common workaround from game studios is to put only a basic installer in app stores, which then downloads further game assets once the player starts
Tournament to run from from Oct 16 to Nov 13, coincide with ICC Men's T20 World Cup
At least 600 million people will be playing online games by 2030, says Sameer Barde
The income tax (I-T) department recently issued show-cause notices to seven online game companies, as part of an investigation into possible tax evasion by such institutions.